Sophia Marlin


The Tetris Effect
Spring 2025 – Books & Box
The Tetris Effect was created as my Senior Capstone Project and takes the form of five books contained within a box. My initial inspiration for this project came for my love of video games and weird psychological phenomena, which led to my research of “The Tetris Effect”.

The content of each book is unique, spanning from 1990s articles chronicling players’ Tetris addictions to contemporary podcasts detailing scientists’ psychological experiments. All books attempt to explain the Tetris Effect in their own way, given the knowledge the authors had at the time. Given the different perspectives in my chosen source texts, I felt it was necessary to separate them into individual books with design systems crafted to fit the themes of each text. 

Click on the links below to view each book in full: 

Book 1: This Is Your Brain On Tetris

Book 2: Do Computer Games Fry Your Brain?

Book 3: Why People Are Playing Tetris To Treat Their Trauma

Book 4: The Tetris Effect: How We Learnt To Manipulate Dreams

Book 5: Have You Ever Experienced The Tetris Effect?
         











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